Browse Our Latest Psychology and Behavioral Science Journals
Psychological journals are peer-reviewed, interdisciplinary journals that publish original work in some areas of psychology. The most common publications include cognitive, health and clinical psychology, applied, developmental, biological, social, experimental, and educational psychology, and psychoanalysis.
Behavioral Sciences
Abstract
Background and Aims
Ketamine and esketamine have garnered interest in both psychiatric research and clinical practice for treatment-resistant depression (TRD). In this review, we examined registered trials investigating the therapeutic use of ketamine or esketamine for TRD, with the aim of characterizing emerging trends and knowledge gaps.
Methods
The ClinicalTrials.gov electronic registry and results database was queried from inception to February 5, 2022, adhering to elements of the PRISMA guideline, we evaluated trial eligibility in the qualitative synthesis. Data regarding study design, drug regimens, and measures were subsequently abstracted and descriptively analyzed.
Results
The search returned 86 records, of which 56 trials were included in the final review. The number of trials investigating ketamine and esketamine for TRD increased since 2008, with higher peaks observed in 2015 (n = 9) and 2021 (n = 9). Most trials were Phase 2 (13, 23.2%) or Phase 3 (11, 19.6%), gathering preliminary data on efficacy and/or further data on safety and efficacy with variant dosing and pharmacological approaches. By and large, trials examined ketamine and esketamine as individual versus combination treatments (45% and 25%, respectively). The Montgomery-Asberg Depression Rating Scale (MADRS) was most commonly used to assess clinical outcomes (75%).
Conclusions
There are increasingly large-scale and late-phase trials of esketamine over ketamine for TRD, coupled with efforts to centralize evidence on these medications. Yet several trials do not assess patient characteristics that may affect treatment response, such as age, sex, and race. By understanding these design limitations, scientists and clinicians can avoid research waste and funding bodies can judiciously direct support towards high priority research.
Abstract
In the autumn semester of the academic year 2019/2020, a portfolio approach was introduced and piloted in one of the ESP courses offered by Budapest Business School's Faculty of Finance and Accountancy. Besides developing ESP skills, the portfolio tasks developed for the purpose of this research and introduced during the research project reported herein were intended to improve students' cooperation skills, which are essential in the job market. At the beginning of the same semester in order to forecast how successful this portfolio approach could be, we intended to obtain insights into our students' initial attitudes towards cooperation with peers and wished to look into the likelihood of participants' positive reception of cooperation-purpose portfolio tasks. To this end, a quantitative questionnaire study was carried out through an online platform amongst 49 Hungarian university students. This paper presents the results of this study. First, the relevant theoretical background is presented, namely, cooperation as a soft skill and its subskills. Then the possibilities and opportunities of improving cooperation skills during ESP classes are discussed: in the scope of our study, relying on the methodological approach offered by of the European Language Portfolio, cooperation skills were developed through cooperation-purpose portfolio tasks. Next, our study describes the quantitative questionnaire study, its administration and the resulting data. Our results show that students have a positive initial attitude towards cooperation with peers and cooperation-purpose portfolio tasks, and it has been found that the portfolio approach used in this research project seems to be a useful strategy for developing participants' cooperation skills.
Abstract
The major aim of this contribution is to summarize the theoretical underpinnings of the most popular rankings, as they have been identified within the discourse of “world class universities” during the first decade of the 21st century. This period is chosen, because the discourse thereafter did not elicit further key issues to be discussed. Additionally, other dimensions of the critique will be briefly touched upon, notably methodological issues. In this framework, attention will be paid as well to the handling of humanities and social sciences within such rankings. Finally, the question will be raised, where we are now - some years after such a period of heated controversies about the rankings of “world class universities”: Are rankings “here to stay” and thus go on more or less unchanged by the fundamental critique of their specific theoretical underpinnings, often called “ideological underpinnings”? Do we observe changes in the ranking mainstream? Can we expect new accents of higher education policy, which will successfully call for another “map” of the higher education system?
Abstract
Background and aims
Youth gambling research mainly focuses on the illegal use of age-restricted machines, but coin pusher and crane grab machines are gambling machines that can be used by people of any age in the UK, and are also in use internationally. Previous cross-sectional evidence has associated recollected childhood usage of these machines with adult gambling participation and levels of problem gambling amongst adult gamblers. We attempted to conceptually replicate the findings of one of these studies (Newall et al., 2021), while addressing some limitations of that study.
Methods
A cross-sectional survey of 2,000 UK-based and -born participants aged 19–24 years. The measures were participants' recollected usage of coin pusher and crane grab machines as a child, whether they had gambled in the past 12-months or not, and the PGSI for past 12-month gamblers.
Results
Overall, 5 of 7 tested associations were significant and in the hypothesized direction. Logistic regression models showed that adult gamblers were more likely to recollect using, and used at higher levels of frequency, coin pusher and crane grab machines, than non-gamblers. Then, negative binomial regression analysis showed that adults who recollected using crane grab machines at higher levels of frequency showed more gambling-related problems.
Discussion and Conclusions
These results suggest that childhood usage of coin pusher and crane grab machines may act as an underappreciated risk factor for the development of gambling-related harm across the lifespan. This information may be considered for further youth gambling research and policy.
Abstract
Background
Video gaming is a popular activity among young people. Time spent with gaming was found to be only moderately associated with gaming disorder. However, patterns of binge gaming (playing more than 5 h consecutively) were rarely considered in research on gaming. This study explores how binge gaming frequency is related with gaming disorder and mental health.
Methods
The sample came from the Cohort study on substance use risk factors (C-SURF) and comprised 5,358 young men aged 28.26 years (SD = 1.27). ANCOVA was conducted to estimate the association between binge gaming frequency (gaming at least 5 h consecutively) and gaming disorder (measured with the Game Addiction Scale) as well as indicators of mental health.
Results
A total of 33.3% of the sample engaged in binge gaming at least once in the previous year, and 6.1% at least weekly. Frequency of binge gaming was associated with gaming disorder score in a linear dose-response relationship (linear trend = 2.30 [2.14, 2.46]) even if adjusted for time spent gaming (linear trend = 1.24 [1.03, 1.45). More frequent binge gaming was associated with lower life satisfaction and sleep quality, and with more major depression and social anxiety disorder symptoms.
Conclusions
Binge gaming patterns, especially daily or almost daily binge gaming, are important to consider with regard to gaming disorder and mental health. Asking about binge gaming may be a promising screening question for gaming related problems. Encouraging regular breaks from gaming may be a valuable prevention strategy to reduce negative outcomes of gaming.
Abstract
Background and aims
This research aimed to characterize social information processing abilities in a population of regular nondisordered poker players compared to controls.
Methods
Participants completed the Posner cueing paradigm task including social cues (faces) to assess attention allocation towards social stimuli, including the effect of the presentation time (subliminal vs supraliminal) and of the emotion displayed. The study included two groups of participants: 30 regular nondisordered poker players (those who played at least three times a week in Texas Hold'em poker games for at least three months) and 30 control participants (those who did not gamble or gambled less than once a month, whatever the game).
Results
The group of regular nondisordered poker players displayed an enhancement of the inhibition of return during the Posner cueing task. This means that in valid trials, they took longer to respond to the already processed localization in supraliminal conditions compared to controls. However, our results did not evidence any particular engagement or disengagement attention abilities toward specific types of emotion.
Discussion and Conclusions
These results suggest that regular nondisordered poker players displayed social information processing abilities, which may be due to the importance to efficiently process social information that can serve as tells in live poker. The observed enhancement of the inhibition of return may permit poker players to not process a localization that has already processed to save attentional resources. Further research regarding the establishment of the IOR in other forms of gambling and with non-social cues needs to be performed.
Abstract
Rationale
As a result of concerns about predominantly online behavioral addictions, an increasing number of systematic reviews and meta-analyses (SRMA) of treatment interventions for internet use disorders (IUD) are being recorded. This review was designed to (a) systematically identify the evidence base of SRMA and to (b) critically appraise the quality of reporting according to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines.
Methods
Four databases were searched until August 2022 to systematically identify SRMA. PRISMA indicators were evaluated on a three-level response format to obtain an overall score operationalizing the quality of reporting (score range: 0–84). Additionally, the percentage of adherence to the PRISMA indicators was calculated.
Results
Reporting quality of 23 SRMA, comprising 12 systematic reviews and 11 meta-analyses was evaluated. Quality scores ranged from 25 to 77 (M: 52.91; SD: 17.46). Results of the critical appraisal revealed deviations from the PRISMA indicators, including missing information on (a) registration of a study protocol, (b) statistical synthesis methods (c) evaluation of certainty of evidence, and (d) risk of bias assessment. Eleven (47.83%) of the SRMAs partially adhered, and twelve (52.17%) completely adhered to the PRISMA indicators.
Conclusion
This first critical appraisal on the reporting quality of SRMA on treatment interventions for IUD highlights limitations of the evidence base. Inadequate reporting compromises the practical utility and validity of SRMA and may complicate ongoing efforts of consensus on evidence-based interventions for IUD. Future research should focus on sufficient and transparent reporting of the methodological approach.
A COVID–19-pandémia, halálszorongás és lelki egészség a terrormenedzsment-elmélet szemszögéből
COVID–19 pandemic, death anxiety and mental health from the perspective of Terror Management Theory
A 2019 végén Kínából kiinduló, majd az egész világon szétterjedő COVID–19-járvány az emberiség meghatározó történelmi tapasztalata. Az emberek a koronavírussal háromféle formában találkoznak: a saját vagy a környezetükben történő megbetegedések által, a járványról szóló társadalmi diskurzus során és a különféle szigorítások, lezárások következményeként. Mindez pszichés terhet ró az emberekre, amelynek hatására kimutathatóan növekedik a halálszorongás és a mentális zavarok előfordulási gyakorisága. Jelen közlemény arra tesz kísérletet, hogy a pandémia pszichés hatásairól szóló tudományos kutatásokat a terrormenedzsment-elmélet (Terror Management Theory, TMT) szemszögéből mutassa be. A TMT központi gondolata, hogy az ember általános ősélménye a halálszorongás, amely egyfajta alapját képezi a lelki működésünknek, viselkedésünknek, egyúttal pszichés zavarainknak is. A halálszorongással szemben proximális és disztális formában védekezünk, megakadályozva, hogy annak növekedése komoly mentális zavarokat okozzon. Az elmélet rövid ismertetése után a TMT vizsgálati módszereivel készült legújabb kutatások és tanulmányok fényében bemutatásra kerül a koronavírus-járvány halálszorongásra és különféle pszichés zavarokra gyakorolt hatása. A pandémia a halálszorongás elleni mindkét megküzdési formát meggyengíti, amely a TMT égisze alatt végzett kutatások eredményei szerint nem csupán a halálszorongás közvetlen növekedéséért, de a különféle mentális zavarok erősödéséért is felelős. A pandémia és a mentális állapot pozitív irányú elmozdulásával kapcsolatban is születtek vizsgálati eredmények, ezek ismertetése után a tanulmányt egyes TMT-kutatók által megfogalmazott javaslatok zárják.