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Journal of Behavioral Addictions
Authors:
Xuefeng Ma
,
Min Wang
,
Weiran Zhou
,
Zhaojie Zhang
,
Haosen Ni
,
Anhang Jiang
,
Yanbin Zheng
,
Xiaoxia Du
,
Marc N. Potenza
, and
Guang-Heng Dong

Abstract

Background

Although internet gaming disorder (IGD) has been included in the DSM-5 for approximately 10 years, debate remains regarding its existence and classification.

Methods

The current research incorporated three approaches. First, implicit association tests were used to examine for potential dissociation between wanting and liking in IGD. Second, brain features in wanting and liking circuits were tested and compared with tobacco use disorder (TUD) when performing a cue-craving task to explore the neural features of wanting and liking. Third, dopaminergic systems were investigated in IGD and TUD using neuromelanin-sensitive MRI.

Results

The implicit association test results supported a wanting-liking dissociation in IGD participants. Functional MRI data suggested neural correlates underlying wanting-liking dissociation in IGD and TUD participants, with positive correlations suggesting greater dissociation with increasing addiction severity. Neuromelanin results suggest dopaminergic differences in IGD and TUD relative to healthy control participants.

Conclusions

A wanting-liking dissociation in IGD participants suggests gaming motivations in IGD relating to incentive sensitization rather than hedonic responses. The neuromelanin-sensitive MRI results suggest dopaminergic involvement in IGD and TUD. The findings suggest similar brain-behaviour mechanisms for IGD and TUD based on an incentive-sensitization model for addiction, having implications for potential therapeutic strategies and policy-based interventions.

Open access

Abstract

Background

Although previous studies have revealed gender-related differences in executive function in internet gaming disorder (IGD), neural mechanisms underlying these processes remain unclear, especially in terms of brain networks.

Methods

Resting-state fMRI data were collected from 78 subjects with IGD (39 males, 20.8 ± 2.16 years old) and 72 with recreational game use (RGU) (39 males, 21.5 ± 2.56 years old). By utilizing graph theory, we calculated participation coefficients among brain network modules for all participants and analyzed the diagnostic-group-by-gender interactions. We further explored possible causal relationships between networks through spectral dynamic causal modeling (spDCM) to assess differences in between-network connections.

Results

Compared to males with RGU, males with IGD demonstrated reduced modular segregation of the frontal-parietal network (FPN). Male IGD subjects also showed increased connections between the FPN and cingulo-opercular network (CON); however, these differences were not found in female subjects. Further spDCM analysis indicated that the causal influence from CON to FPN in male IGD subjects was enhanced relative to that of RGU males, while this influence was relatively reduced in females with IGD.

Conclusions

These results suggest poor modular segmentation of the FPN and abnormal FPN/CON connections in males with IGD, suggesting a mechanism for male vulnerability to IGD. An increased “bottom-up” effect from the CON to FPN in male IGD subjects could reflect dysfunction between the brain networks. Different mechanisms may underlie in IGD, suggesting that different interventions may be optimal in males and females with IGD.

Open access

Fire and explosion hazard evaluation for the acetone aqueous solutions

Using weighting analysis of influence factors by grey system theory and 20-L-apparatus flammability investigations

Journal of Thermal Analysis and Calorimetry
Authors:
Yi-Ming Chang
,
Mei-Li You
,
Chien-Hung Lin
,
Siou-Yuan Wu
,
Jo-Ming Tseng
,
Chun-Ping Lin
,
Yaw-Long Wang
, and
Chi-Min Shu

Abstract

The prevention of fire and explosion is recognized as an imperative necessity that is a first priority in all operating management details of the chemical process industries. Based on significant research and original emphasis on loss control and disaster prevention, this study investigated the flammability characteristics, comprising the lower/upper explosion limit (LEL and UEL), maximum explosion overpressure (P max), maximum rate of explosion pressure rise [(dP dt −1)max], gas or vapor deflagration index (K g), and explosion class (St class) of four acetone aqueous solutions [water vapor (steam)/acetone: 75/25, 50/50, 25/75, and 0/100 vol.%], and discussed the effect of inert steam (H2O(g)) on them. Interactive influences of various loading fuel concentrations and initial testing conditions of 150, 200 °C, and 101, 202 kPa on flammability characteristics were revealed via a 20-L-apparatus. Weighting analysis of the above influence factors was explored by employing the GM(h,N) grey system theory for rating their fire and explosion hazard degrees both specifically and quantitatively. The results indicated that the most important influence factor was the initial pressure that the manager or engineer in such a steam/acetone mixing system should consider to be well-controlled first. The second influence factor in GM(1,N) and GM(0,N) model was the initial temperature and steam/acetone mixing concentration, but the third influence factor was individual contrariwise. This study established a complete flammability hazard evaluation approach that is combined with an experimentally and theoretically feasible way for fire/explosion prevention and protection. The outcomes would be useful for positive decisions for safety assessment for the relevant practical plants or processes.

Restricted access

Abstract  

The effect of initial temperatures (100, 150, and 200 °C), operating pressures (101 and 202 kPa), and various loading oxygen concentrations (21, 17, 14…oxygen vol.%) on the flammability hazard evaluations for the mixtures of benzene and methanol (100/0, 75/25, 50/50, 25/75, and 0/100 vol.%) by using rough set method, was studied. The results indicated that the most important influence factor was the operating pressure. There is no significant difference in the safety assessment for the different concentrations of mixtures. This study proposed a helpful reference for a related practical plant combined with experimentally and theoretically feasible way for flammability prevention and protection.

Restricted access
Acta Chromatographica
Authors:
Bingying Hu
,
Yingying Sun
,
Min Wang
,
Zhisheng He
,
Shanshan Chen
,
Dake Qi
,
Zhen Ge
,
Lingling Fan
,
Jingfang Chen
, and
Yang Wei

Abstract

A reliable LC-MS/MS method for the determination of five bioactive constituents (bilobalide, BLL; ginkgolide A, GLA; ginkgolide B, GLB; ginkgolide C, GLC; rutin) of Ginkgo biloba leaf extracts (GBE) in rat plasma was established, fully validated and applied to an intragastric pharmacokinetic study of a preparation of GBE in rat. Samples were extracted with ethyl acetate. C18 column was selected as analytical column in this method. Mobile phase was water with 0.01% formic acid and acetonitrile. Quantification was performed in negative multiple-reaction monitoring mode. Matrix instability of terpene lactones was noticed and hydrochloric acid was used as a stabilizer. This method showed good precision and accuracy, recovery was reproducible and matrix effect was negligible. Among four terpene lactones, BLL had the highest exposure and the shortest terminal half-life, GLA and GLB had lower exposure and longer terminal half-life, the exposure of GLC was lowest and its terminal half-life was the maximum, and all of them showed rapid absorption. This study provides a reference for determination of terpene lactones and flavonol glycoside prototypes in GBE and offers pharmacokinetic data of flavonol glycoside prototype in GBE.

Open access

Abstract

A novel energetic material, 4,5-dihydroxyl-2-(dinitromethylene)-imidazolidine (DDNI), was synthesized by the reaction of FOX-7 and glyoxal in water at 70 °C. Thermal behavior of DDNI was studied with DSC and TG-DTG methods, and presents only an intense exothermic decomposition process. The apparent activation energy and pre-exponential factor of the decomposition reaction were 286.0 kJ mol−1 and 1031.16 s−1, respectively. The critical temperature of thermal explosion of DDNI is 183.78 °C. Specific heat capacity of DDNI was studied with micro-DSC method and theoretical calculation method, and the molar heat capacity is 217.76 J mol−1 K−1 at 298.15 K. The adiabatic time-to-explosion was also calculated to be a certain value between 14.54 and 16.34 s. DDNI presents lower thermal stability, for its two ortho-hydroxyl groups, and its thermal decomposition process becomes quite intense.

Restricted access

Abstract  

Volatile organic compounds (VOCs) are the main factors involved in pollution control and global warming in industrialized nations. Various treatment methods involving incineration, adsorption, etc., were employed to reduce VOCs concentration. Various absorbents, such as activated carbon, zeolite, silica gel or alumina, and so on were broadly used to adsorb VOCs in various industrial applications. Differential scanning calorimetry (DSC) was handled to analyze the thermal characteristics of absorbents. Typically, a scanning electron microscope (SEM) has been used to evaluate the structure variation of absorbents under high temperature situations. In view of pollution control and loss prevention, versatility and analysis of recycled adsorbents are necessary and useful for various industrial applications.

Restricted access

Background and aims

This large-scale study aimed to test (a) associations of problematic Internet use (PIU) and sleep disturbance with suicidal ideation and suicide attempts among Chinese adolescents and (b) whether sleep disturbance mediates the association between PIU and suicidal behavior.

Methods

Data were drawn from the 2017 National School-based Chinese Adolescents Health Survey. A total of 20,895 students’ questionnaires were qualified for analysis. The Young’s Internet Addiction Test was used to assess PIU, and level of sleep disturbance was measured by the Pittsburgh Sleep Quality Index. Multilevel logistic regression models and path models were utilized in analyses.

Results

Of the total sample, 2,864 (13.7%) reported having suicidal ideation, and 537 (2.6%) reported having suicide attempts. After adjusting for control variables and sleep disturbance, PIU was associated with an increased risk of suicidal ideation (AOR = 1.04, 95% CI = 1.03−1.04) and suicide attempts (AOR = 1.03, 95% CI = 1.02−1.04). Findings of the path models showed that the standardized indirect effects of PIU on suicidal ideation (standardized β estimate = 0.092, 95% CI = 0.082−0.102) and on suicide attempts (standardized β estimate = 0.082, 95% CI = 0.068−0.096) through sleep disturbance were significant. Conversely, sleep disturbance significantly mediated the association of suicidal behavior on PIU.

Discussion and conclusions

There may be a complex transactional association between PIU, sleep disturbance, and suicidal behavior. The estimates of the mediator role of sleep disturbance provide evidence for the current understanding of the mechanism of the association between PIU and suicidal behavior. Possible concomitant treatment services for PIU, sleep disturbance, and suicidal behavior were recommended.

Open access
Journal of Behavioral Addictions
Authors:
Wei-Ran Zhou
,
Min Wang
,
Hao-Hao Dong
,
Zhaojie Zhang
,
Xiaoxia Du
,
Marc N. Potenza
, and
Guang-Heng Dong

Abstract

Background

Internet gaming disorder (IGD) is a type of behavioral addiction characterized by poorly controlled and interfering patterns of game playing. Studies have suggested that the IGD is usually accompanied by increased desire or craving for gaming, suggesting that secondary rewards related to gaming may become more salient than those for primary rewards like food. However, this hypothesis has not been formally tested and potential neural mechanisms remain unclear.

Methods

This is a functional magnetic resonance imaging (fMRI) study. Twenty-one IGD subjects and 23 matched individuals with recreational game use (RGU) were scanned when exposed to gaming (secondary rewards), food (primary rewards) and neutral cues. Group-by-cue-type interaction analyses and subsequent within-group analyses for fMRI data were performed and seed-based functional connectivity (FC) analyses explored further potential neural features.

Results

IGD subjects’ subjective craving responses to gaming cues were higher than to food cues, while the opposite was observed in RGU subjects. Group-by-cue interaction effects implicated the precuneus and precuneus-caudate FC. Simple effect analysis showed that for IGD subjects, gaming-related cues elicited higher FC in precuneus-caudate relationships than did food-related cues. In the RGU subjects, the opposite was observed. Significant correlations were found between brain features and craving scores.

Conclusions

These results support the hypothesis regarding imbalances in sensitivities to different types of reward in IGD, and suggest neural mechanisms by which craving for gaming may make secondary rewards more salient than primary ones, thus promoting participation in addictive patterns of gaming.

Open access
Journal of Behavioral Addictions
Authors:
Qian Zhao
,
Yongjun Zhang
,
Min Wang
,
Jiecheng Ren
,
Yijun Chen
,
Xueli Chen
,
Zhengde Wei
,
Jingwu Sun
, and
Xiaochu Zhang

Abstract

Background and aims

Internet gaming disorder (IGD) leads to serious impairments in cognitive functions, and lacks of effective treatments. Cue-induced craving is a hallmark feature of this disease and is associated with addictive memory elements. Memory retrieval-extinction manipulations could interfere with addictive memories and attenuate addictive syndromes, which might be a promising intervention for IGD. The aims of this study were to explore the effect of a memory retrieval-extinction manipulation on gaming cue-induced craving and reward processing in individuals with IGD.

Methods

A total of 49 individuals (mean age: 20.52 ± 1.58) with IGD underwent a memory retrieval-extinction training (RET) with a 10-min interval (R-10min-E, n = 24) or a RET with a 6-h interval (R-6h-E, n = 25) for two consecutive days. We assessed cue-induced craving pre- and post-RET, and at the 1- and 3-month follow-ups. The neural activities during reward processing were also assessed pre- and post-RET.

Results

Compared with the R-6h-E group, gaming cravings in individuals with IGD were significantly reduced after R-10min-E training at the 3-month follow-up (P < 0.05). Moreover, neural activities in the individuals with IGD were also altered after R-10min-E training, which was corroborated by enhanced reward processing, such as faster responses (P < 0.05) and stronger frontoparietal functional connectivity to monetary reward cues, while the R-6h-E training had no effects.

Discussion and Conclusions

The two-day R-10min-E training reduced addicts’ craving for Internet games, restored monetary reward processing in IGD individuals, and maintained long-term efficacy.

Open access