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through PARTheory, refers to the past – recollections of parental care between 6–12 years of age – and fails to establish an association to a current dysfunctional activity, namely problematic gaming. The first hypothesis, which also serves as a

Open access

“Diagnostic inflation” will not resolve taxonomical problems in the study of addictive online behaviours

Commentary on: How to overcome taxonomical problems in the study of Internet use disorders and what to do with “smartphone addiction”? (Montag et al., 2020)

Journal of Behavioral Addictions
Authors:
Vladan Starcevic
,
Daniel L. King
,
Paul H. Delfabbro
,
Adriano Schimmenti
,
Jesús Castro-Calvo
,
Alessandro Giardina
, and
Joël Billieux

. , Király , O. , Krossbakken , E. , ( 2019 ). Maladaptive player-game relationships in problematic gaming and gaming disorder: A systematic review . Clinical Psychology Review , 73 , 101777 . https://doi.org/10.1016/j.cpr.2019.101777 . Montag , C

Open access
Journal of Behavioral Addictions
Authors:
Orsolya Király
,
Joël Billieux
,
Daniel L. King
,
Róbert Urbán
,
Patrik Koncz
,
Eszter Polgár
, and
Zsolt Demetrovics

online games OR online gaming OR excessive gaming OR compulsive gaming OR gaming addiction OR gaming disorder OR problematic gaming OR pathological gaming) AND (motive OR motives OR motivation OR motivations OR motivational). All searches were limited to

Open access
Journal of Behavioral Addictions
Authors:
Hui Wang
,
Xiang Li
,
Grace Ka In Lok
,
Chunmei Meng
,
Yaheng Tan
,
Un Man Lee
,
Louisa Sok Man Lei
, and
Natalia Chan

at https://doi.org/10.1556/2006.2024.00015 . References André , F. , Broman , N. , Håkansson , A. , & Claesdotter-Knutsson , E. ( 2020 ). Gaming addiction, problematic gaming and engaged gaming – Prevalence and associated characteristics

Open access

adolescents or the educational background, by oversampling problematic gamers. Conclusions GADIS-P is the first available screening instrument for the assessment of GD in adolescents according to ICD-11 on the basis of parental ratings. It shows good to

Open access
Journal of Behavioral Addictions
Authors:
Elfrid Krossbakken
,
Torbjørn Torsheim
,
Rune Aune Mentzoni
,
Daniel Luke King
,
Bjørn Bjorvatn
,
Ingjerd Meen Lorvik
, and
Ståle Pallesen

of video game addiction to be 1.4%, and of problematic gaming to be 7.3%. Addiction and problems were inversely related to age ( Wittek et al., 2016 ). Another Norwegian study of eight graders found the prevalence of video game addiction to be 4

Open access

Introduction Since the early 2000s, there has been a significant increase in the number of studies providing empirical evidence of the existence of problematic gaming and gaming addiction ( Kuss & Griffiths, 2012 ). Due to this

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found all MOGQ motives positively correlated with problematic gaming but some motives such as Fantasy and Coping motives were non-significant predictors of problematic gaming when psychiatric symptoms were considered. Our results particularly showed that

Open access

.0) 19 (19.0) 1 time 23.1 (4.0) 22.5 (4.0) RCT high problematic gaming level on GAS +gaming >10 hr/wk for ≥1yr The strength of motivational biases Single session training significantly decreased automatic action tendencies to approach gaming cues

Open access
Journal of Behavioral Addictions
Authors:
Hannah Schmidt
,
Dominique Brandt
,
Anja Bischof
,
Silja Heidbrink
,
Gallus Bischof
,
Stefan Borgwardt
, and
Hans-Jürgen Rumpf

relationships. They did not consider a potential negative impact of problematic gaming on family members or friends. Consider to define the term “relationship” more clearly. “I don't know how to interpret the

Open access