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-occurrence between symptoms of internet gaming disorder and psychiatric disorders in childhood and adolescence: Prospective relations or common causes? . Journal of Child Psychology and Psychiatry, and Allied Disciplines , 61 ( 8 ), 890 – 898 . https://doi.org/10
Diagnostic and Statistical Manual of Mental Disorders (DSM-5; American Psychiatric Association, 2013 ) under the label Internet gaming disorder (IGD). Furthermore, the International Classification of Diseases ( World Health Organization, 2018 ) includes
Disorders, 5th edition (DSM-5) has a provisional entry titled ‘Internet Gaming Disorder’ (IGD), to be established by means of nine criteria ( APA, 2013 ). In studies using DSM-5 based screening tools, the prevalence of IGD in adolescents ranged from 1.2 to 5
structural and functional brain abnormalities in Internet gaming disorder and Internet addiction. These abnormalities include gray matter volume (GMV) deficiencies in the anterior cingulate and the orbitofrontal and dorsolateral prefrontal cortex ( Lee
Precise estimates of gaming-related harm should guide regulation of gaming
Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)
Addictions, 7 ( Suppl. 1 ), 3 – 4 . King , D. L. , & Delfabbro , P. H. ( 2017 ). Prevention and policy related to Internet gaming
Introduction Because of the large body of studies on video game addiction, the American Psychiatric Association (APA) included Internet Gaming Disorder (IGD) in the research appendix of the fifth edition of the Diagnostic and
, the DSM-5 and ICD-11 have recognized internet gaming disorder (IGD), a major subtype of PUI, as a non-substance (behavioral) addiction. Recently, PUI has received more attention during the COVID-19 pandemic, as individuals utilized the internet for
addiction called Internet gaming disorder (IGD; American Psychiatric Association [APA], 2013 ) or gaming disorder (GD; World Health Organization [WHO], 2019 ). Therefore, it is not appropriate to over-pathologize all online game players as homogenous
gaming was assessed using Internet Gaming Disorder Scale Short Form. The correlations between PSPU, PSMU, PG, and physical activity measures across the three assessment time points are presented in Table 2 . In brief, PSPU, PSMU, and PG were
use of electronic media” ( Pies, 2009 )] and the absence of an established definition for what constitutes Internet-related psychopathology. Inclusion of “Internet gaming disorder” in the fifth edition of the Diagnostic and Statistical Manual of Mental