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. , & Griffiths , M. ( 2011 ). Prevalence of the addictions: A problem of the majority or the minority? Evaluation and the Health Professions, 34 ( 1 ), 3 – 56 . Tabachnick , B

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era where gambling opportunities are widespread ( Gupta & Derevensky, 2000 ). While for most adolescents, gambling is an enjoyable and harmless activity, for a small minority, gambling can become problematic with severe negative consequences ( Calado

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, social support, and coping: Relations to psychological adjustment among Mexican American college students . Cultural Diversity and Ethnic Minority Psychology, 13 ( 4 ), 347 – 355 . doi: 10

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cue reactivity in the reward network of addictive subjects in comparison to healthy subjects was only found in a minority of the studies as summarized in a most recent review by Antons et al. (2020) . From this summary, the conclusion can be drawn

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et al., 2014 ; Rumpf et al., 2018 ; Starcevic & Billieux, 2018 ). Multiple studies have shown that male online game players are more likely to develop IGD than females ( Borgonovi, 2016 ). Studies have suggested that a minority of female and

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Journal of Behavioral Addictions
Authors: Beáta Bőthe, Marc N. Potenza, Mark D. Griffiths, Shane W. Kraus, Verena Klein, Johannes Fuss, and Zsolt Demetrovics

(e.g., number of lifetime sexual partners or past-year pornography use frequency) than participants in the at-risk and high-risk classes. A minority (7.8%) of participants was included in the at-risk class; these participants demonstrated slightly

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Journal of Behavioral Addictions
Authors: Álvaro Sicilia, Manuel Alcaraz-Ibáñez, María-Jesús Lirola, Rafael Burgueño, and Anthony Maher

.1177/0093650203252410 Sussman , S. , Lisha , N. , & Griffiths , M. D. ( 2011 ). Prevalence of the addictions: A problem of the majority or the minority? Evaluation & the

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that SNS and video games can contribute to psychosocial impairments and behavioral dysfunction in a minority of users, including young adolescents who may use these technologies excessively and unhealthily given their current developmental stage

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Introduction Problematic internet gaming has been reported in many countries worldwide and is increasingly common among a small minority of adolescents ( Cheng, Cheung, & Wang, 2018 ; Feng, Ramo, Chan, & Bourgeois, 2017

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SNS (and other risk behaviors) would be affected by other deviations from social conformity/expectation that are socially undesirable, stigmatized, and stressful; examples of such conditions may include obesity, long-term unemployment, and minority

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