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computer-based internet gaming disorder ( Lin et al., 2016 ). On the other hand, problematic smartphone users overlap with some individuals with non-mobile internet addiction ( Liu, Lin, Pan, & Lin, 2016; Pan, Chiu, & Lin, 2019 ). Smartphone addiction and
-March ( GWI, 2020 ). Most recent assessment tools are based on the diagnostic criteria for the Internet Gaming Disorder (IGD) – a “condition warranting more clinical research and experience” in the Diagnostic and Statistical Manual of Mental Disorders 5 (DSM-5
behaviors include pathological gambling (PG), internet gaming disorder (IGD), mobile phone addiction, shopping addictions, and sex addiction, among others. Although numerous similarities exist between substance use disorder (SUD) and BA, the Diagnostic and
et al., 2022 ). Problematic gaming in its most severe form has been recognized as Internet gaming disorder (IGD), defined as the uncontrollable, excessive, and compulsive use of online games, resulting in significant impairment or distress in daily
has nonetheless been shown to manifest as an addictive behavior that can have life-altering consequences for the player in their social and work lives ( Baer, Saran, & Green, 2012 ; Griffiths & Meredith, 2009 ). Internet Gaming Disorder (IGD) was
Introduction In 2013, internet gaming disorder (IGD) was integrated into the 5 th edition of the Diagnostic and Statistical Manual (DSM-5) ( American Psychiatric Association, 2013 ). Since June 2018, the World Health
Internet gaming disorder, and recommend further research into excessive use of social media or viewing pornography ( American Psychiatric Association [APA], 2013 ). Internet gaming may involve role-playing games (RPGs) or live action RPG in which
of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) was published in 2013, it included Internet gaming disorder (IGD) in the chapter ‘Conditions for further study’ ( American Psychiatric Association, 2013 ). IGD is defined as
with other persons, other activities, and within the individual themselves caused by social media use). Based on Griffiths’ six criteria, the DSM-5 proposed nine diagnostic criteria for internet game disorder (IGD) ( Association, 2013 ). Specifically
.71; Time 2 α = 0.89). Internet Gaming Disorder Scale-Short Form (IGDS-SF9) Using nine items that correspond to the internet gaming disorder [IGD] criteria defined in the DSM-5 ( American Psychiatric Association, 2013 ), the IGDS-SF9 assesses problematic