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warranting further clinical research, as with how internet gaming disorder (IGD) is receiving attention ( S.-G. Kim et al., 2019 ). Few neuroimaging studies have been conducted to explore the underlying neurobiological mechanisms of PSU. People with PSU have

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Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective

Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caution (van Rooij et al., 2018)

Journal of Behavioral Addictions
Authors:
Hans-Jürgen Rumpf
,
Sophia Achab
,
Joël Billieux
,
Henrietta Bowden-Jones
,
Natacha Carragher
,
Zsolt Demetrovics
,
Susumu Higuchi
,
Daniel L. King
,
Karl Mann
,
Marc Potenza
,
John B. Saunders
,
Max Abbott
,
Atul Ambekar
,
Osman Tolga Aricak
,
Sawitri Assanangkornchai
,
Norharlina Bahar
,
Guilherme Borges
,
Matthias Brand
,
Elda Mei-Lo Chan
,
Thomas Chung
,
Jeff Derevensky
,
Ahmad El Kashef
,
Michael Farrell
,
Naomi A. Fineberg
,
Claudia Gandin
,
Douglas A. Gentile
,
Mark D. Griffiths
,
Anna E. Goudriaan
,
Marie Grall-Bronnec
,
Wei Hao
,
David C. Hodgins
,
Patrick Ip
,
Orsolya Király
,
Hae Kook Lee
,
Daria Kuss
,
Jeroen S. Lemmens
,
Jiang Long
,
Olatz Lopez-Fernandez
,
Satoko Mihara
,
Nancy M. Petry
,
Halley M. Pontes
,
Afarin Rahimi-Movaghar
,
Florian Rehbein
,
Jürgen Rehm
,
Emanuele Scafato
,
Manoi Sharma
,
Daniel Spritzer
,
Dan J. Stein
,
Philip Tam
,
Aviv Weinstein
,
Hans-Ulrich Wittchen
,
Klaus Wölfling
,
Daniele Zullino
, and
Vladimir Poznyak

Disorder, and GB, NMP, and PT have been members of the DSM-5 work group on Internet Gaming Disorder. GB, AR-M, and JR are members of the WHO Technical Advisory Group on Alcohol and Drug Epidemiology, and GB participated in the cultural dimensions of

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.2013.4.3 Young , K. S. , & Brand , M. ( 2017 ). Merging theoretical models and therapy approaches in the context of Internet gaming disorder: A personal perspective . Frontiers in Psychology

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Journal of Behavioral Addictions
Authors:
Stephanie Antons
,
Sarah W. Yip
,
Cheryl M. Lacadie
,
Javid Dadashkarimi
,
Dustin Scheinost
,
Matthias Brand
, and
Marc N. Potenza

, inpatients at detoxification facilities without methadone substitution, median of abstinence: 30 days) - Internet gaming disorder ( N = 66, 50% female, met 5 DSM-5 criteria - Regular gaming ( N = 61, 44.26% female, met fewer than 5 DSM-5 criteria, playing

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Journal of Behavioral Addictions
Authors:
Sang Hoon Lee
,
Jooyeon Jamie Im
,
Jin Kyoung Oh
,
Eun Kyoung Choi
,
Sujung Yoon
,
Marom Bikson
,
In-Uk Song
,
Hyeonseok Jeong
, and
Yong-An Chung

/female) 8/7 Internet gaming disorder 7 Internet Addiction Test 37.5 ± 15

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The “ABCDE” of video gaming control: Arguments, basic research, conceptual models, documented lessons, and evaluation

Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Király et al., 2018)

Journal of Behavioral Addictions
Author:
Shek Daniel T. L.

disorder, Feng et al. ( 2017 ) showed that problematic video gaming showed low persistence after 1 year. Furthermore, despite the rapid advance in technology and widespread use of the Internet in the 15-year review period, the prevalence of Internet gaming

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Internet use disorders: What's new and what's not?

Commentary on: How to overcome taxonomical problems in the study of Internet use disorders and what to do with “smartphone addiction”? (Montag et al., 2019)

Journal of Behavioral Addictions
Author:
Mark D. Griffiths

the ICD-11 terminology is better conceptualized than that in the DSM-5 ( American Psychiatric Association, 2013 ) because the DSM-5 erroneously says that internet gaming disorder [IGD] is the same as IUD and that IGD also (wrongly) includes offline

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techniques. Emerging evidence suggests that gray matter volume (GMV), cortical thickness and intrinsic functional connectivity (iFC) are altered in addictive behaviours, such as internet gaming disorder (IGD) ( Weinstein, Livny, & Weizman, 2017 ; Yao et al

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sample. Item wording is provided in appendix. Internet Gaming Disorder Scale-Short Form (IGDS-SF9; Pontes & Griffiths, 2015 ), is a 9-item measurement adapted from the nine core criteria that define IGD according to the

Open access
Journal of Behavioral Addictions
Authors:
Verónica Cervigón-Carrasco
,
Rafael Ballester-Arnal
,
Joël Billieux
,
Beatriz Gil-Juliá
,
Cristina Giménez-García
, and
Jesús Castro-Calvo

session (Likert scale ranging from 0 [ Less than 1 h ] to 5 [ More than 5 h ]). Problematic gaming was assessed through the Internet Gaming Disorder Test (IGDT-10; Király et al., 2017 [English version]; Király et al., 2019 [Spanish version]), a 10-item

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