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-control increases during adolescence, which in turn contributes to the prevention or intervention in internet gaming disorder as well ( Xiang, Gan, Jin, Zhang, & Zhu, 2022 ; Zondervan-Zwijnenburg et al., 2020 ). Similar results suggested that greater self
substance use disorder ( Euser et al., 2013 ). This study holds importance both theoretically and practically. Theoretically, our research suggests that PPU exhibits similarities to both internet gaming disorder and substance use disorder, both behaviorally
problems ( Mo et al., 2018 ). IA is a complex disorder in terms of its conceptualization, clinical manifestation, and measurement. “Internet Gaming Disorder” was recently included into the fifth edition of Diagnostic and Statistical Manual of Mental
use serves multiple purposes (e.g., information seeking, work, learning, leisure, and social interactions). Recently, specific Internet-related addictions (e.g., social networking addiction and Internet gaming disorder; Montag et al., 2015 ; Wu, Chen
. , Griffiths , M. D. , & Sinatra , M. ( 2016 ). Validation of the Internet Gaming Disorder Scale – Short-Form (IGDS9-SF) in an Italian-speaking sample . Journal of Behavioral Addictions, 5 ( 4
. , Tzavara , C. , … Tsitsika , A. ( 2015 ). Regular gaming behavior and internet gaming disorder in European adolescents: Results from a cross-national representative survey
) Face-to-face c , guided c , group 12 weeks Gaming DSM-5 internet gaming disorder diagnostic criteria ( Petry & O’Brien, 2013 ) and the Video Game Addiction Scale (VGAS; Lemmens, Valkenburg, & Peter, 2009 ). n.a. Li, Niu, and Mei (2017) China Chinese
that adopted the Diagnostic and Statistical Manual of Mental Disorders (fifth edition) criteria for Internet Gaming Disorder and comprehensively addressed nine symptoms (i.e., Preoccupation, Withdrawal, Tolerance, Loss of control, Giving up other
Statistical Manual of Mental Disorders (DSM-5) ( American Psychiatric Association, 2013 ) has only identified internet gaming disorder as an emerging area that needs future research ( Griffiths, 2014 ). Brand et al., in their 2020 report, emphasized the need
-behavioral model of Internet gaming disorder: Theoretical underpinnings and clinical implications . Journal of Psychiatric Research , 58 , 7 – 11 . https://doi.org/10.1016/j.jpsychires.2014.07.005 . Field , M. , & Cox , W. M. ( 2008 ). Attentional bias in