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life functioning. Criteria for internet gaming disorder (IGD) are located in Section III of the DSM-5 ( American Psychiatric Association, 2013 ). It has been also designated as an addictive disorder by the World Health Organization in ICD-11 ( https

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Journal of Behavioral Addictions
Authors:
Claudia Marino
,
Natale Canale
,
Alessio Vieno
,
Gabriele Caselli
,
Luca Scacchi
, and
Marcantonio M. Spada

Introduction In recent years, the recognition of Internet Gaming Disorder (IGD) as mental health problem by two prominent diagnostic systems of mental disorders (DSM-5 and ICD-11) has facilitated the proliferation of studies attempting to understand

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Introduction In 2013, internet gaming disorder (IGD) was included in the Fifth Edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) as ‘a disorder warranting further study’ ( American Psychiatric Association, 2013 ). In 2019

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Journal of Behavioral Addictions
Authors:
Guilherme Borges
,
Ricardo Orozco
,
Corina Benjet
,
Kalina I. Martínez Martínez
,
Eunice Vargas Contreras
,
Ana Lucia Jiménez Pérez
,
Alvaro Julio Peláez Cedrés
,
Praxedis Cristina Hernández Uribe
,
María Anabell Covarrubias Díaz Couder
,
Raúl A. Gutierrez-Garcia
,
Guillermo E. Quevedo Chavez
,
Yesica Albor
,
Enrique Mendez
,
Maria Elena Medina-Mora
,
Philippe Mortier
, and
Hans-Juergen Rumpf

Introduction In 2013, Internet gaming disorder (IGD) was included in the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) as a condition for further study ( American Psychiatric Association

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self-esteem, interpersonal conflicts and lower academic performance (e.g. Kiraly et al., 2014; Kuss, Griffiths, Karila, & Billieux, 2014; Torres-Rodríguez, Griffiths, Carbonell, & Oberst, 2018 ). Internet Gaming Disorder (IGD) is defined as “persistent

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; Kuss, & Griffiths, 2012 ). Internet Gaming Disorder (IGD) has been defined as a behavioral addiction and was included in Section III of the DSM-5 as a tentative disorder requiring further research ( American Psychiatric Association, 2013 ). During

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Introduction Internet gaming disorder (IGD) encompasses a dysfunctional pattern of gaming characterized by impaired control and elevated priority given to gaming, leading to interference with occupational, social, and academic functions. Previous

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Introduction The recent inclusion of Internet Gaming Disorder (IGD) in Section III (“Emerging Measures and Models”) of the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5; American

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Journal of Behavioral Addictions
Authors:
Alexandra Torres-Rodríguez
,
Mark D. Griffiths
,
Xavier Carbonell
, and
Ursula Oberst

Association [APA], 2013 ); (b) scoring 71 or more on Internet Gaming Disorder Test (IGD-20 Test; Pontes, Király, Demetrovics, & Griffiths, 2014 ) adapted to Spanish population ( Fuster, Carbonell, Pontes, & Griffiths, 2016 ); (c) being aged 12–18 years; (d

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Journal of Behavioral Addictions
Authors:
Sam-Wook Choi
,
Hyun Kim
,
Ga-Young Kim
,
Yeongju Jeon
,
Su Park
,
Jun-Young Lee
,
Hee Jung
,
Bo Sohn
,
Jung-Seok Choi
, and
Dai-Jin Kim

. S., Choi, S. W. & Kim, D. J. (2014). Development of the Internet addiction scale based on the Internet Gaming Disorder criteria suggested in DSM-5. Addictive Behaviors , 39 (9), 1361–1366. Kim D. J

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