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) does not include Internet gaming disorder (IGD) as an official diagnosis, it suggests diagnostic criteria for IGD in Section III (Emerging measures and models) and recommends further evaluation ( American Psychiatric Association [APA], 2013; Griffiths

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Stepping back to advance: Why IGD needs an intensified debate instead of a consensus

Commentary on: Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field (Kuss et al.)

Journal of Behavioral Addictions
Author:
Thorsten Quandt

In their insightful and important paper, Kuss, Griffiths, and Pontes ( 2017 ) describe the current situation of the DSM-5 diagnosis of Internet gaming disorder (IGD) as “chaos and confusion.” The authors identify several problems, focusing on

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Commentary on: Are we overpathologizing everyday life? A tenable blueprint for behavioral addiction research

Problems with atheoretical and confirmatory research approaches in the study of behavioral addictions

Journal of Behavioral Addictions
Author:
Daniel Kardefelt-Winther

. Kardefelt-Winther , D. ( 2014 c). Meeting the unique challenges of assessing Internet gaming disorder . Addiction , 109 , 1566 – 1570 . Kardefelt-Winther , D

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video gaming. Raised concerns related to video gaming led to the inclusion in Section III of the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) criteria for Internet gaming disorder (IGD; American Psychiatric

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Journal of Behavioral Addictions
Authors:
Belle Gavriel-Fried
,
Meytal Serry
,
Dana Katz
,
Dorottya Hidvégi
,
Zsolt Demetrovics
, and
Orsolya Király

) manifested by a loss of control, gaming despite harm to the individual, and conflicts stemming from gaming and functional impairment ( World Health Organization, 2019 ). GD, under its previous name of internet gaming disorder (IGD), was first included in 2013

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Journal of Behavioral Addictions
Authors:
Kun Qin
,
Feifei Zhang
,
Taolin Chen
,
Lei Li
,
Wenbin Li
,
Xueling Suo
,
Du Lei
,
Graham J. Kemp
, and
Qiyong Gong

) ( American Psychiatric Association, 2013 ). Moreover, Recent inclusion of internet gaming disorder (IGD) in the eleventh revision of International Classification of Diseases (ICD-11) suggests the growing influence of BAs. A number of brain researches have

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Introduction There is growing evidence sustaining that Internet Gaming Disorder (IGD) constitutes a public health concern, and can have negative consequences (e.g.,  Rumpf et al., 2018 ). Despite the ongoing debate about the

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use of electronic media” ( Pies, 2009 )] and the absence of an established definition for what constitutes Internet-related psychopathology. Inclusion of “Internet gaming disorder” in the fifth edition of the Diagnostic and Statistical Manual of Mental

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, overindulgence could lead to players developing Internet gaming disorder (IGD), “characterized by persistent gaming and functional impairment in multiple areas of life” ( King & Delfabbro, 2018 , p. 17). Several researchers have recently advocated IGD as an

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of problematic Internet use or the new DSM-5 diagnosis “Internet gaming disorder” ( American Psychiatric Association, 2013 ). In a next step, empirically validated norm values for the PYDQ should be established. Noteworthy, Vadlin, Åslund

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