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, Hayman, & Gilbeau, 2019 ). Research into GD has grown rapidly since 2013 when the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) ( APA, 2013 ) identified Internet gaming disorder (IGD) as an emerging disorder that needed future research
. ( 2019 ). Validity, functional impairment and complications related to Internet gaming disorder in the DSM-5 and gaming disorder in the ICD-11 . The Australian and New Zealand journal of Psychiatry , 4867419881499 . https://doi.org/10
Organization Advisory Group on Gaming Disorder. PT is a member of the American Psychiatric Association’s DSM-5 International Working Group investigating Internet Gaming Disorder. The authors have no other conflicts of interest to declare. The authors alone are
The essential role of theory in minimizing harm from emerging technologies. Lost in committee?
Commentary on: Problematic risk-taking involving emerging technologies: A stakeholder framework to minimize harms (Swanton et al., 2019)
high-quality evidence amassed on different, but conceptually-related, phenomena. Judgements about what is conceptually-related, and what is not, are themselves informed by theory (e.g. can internet gaming disorder policy be informed by addiction
condition. The American Psychiatric Association ( APA, 2013 ) included Internet Gaming Disorder (IGD) as a condition needing further study in the fifth revised version of the Diagnostic and Statistical Manual of Mental Disorders (DSM–5). Additionally, the
extent, from a lack of scientific and diagnostic consensus. Whereas the Diagnostic Statistical Manual (DSM-5, 2013) does not officially recognize Internet Gaming Disorder yet and describes it as a condition warranting more clinical research before it can
Statistical Manual of Mental Disorders, Fifth Edition (DSM-5) ( American Psychiatric Association, 2013 ) in 2013, as a pre-diagnosis mental disorder named “internet gaming disorder.” It has also been suggested that the prevalence and risk of this disorder were
, People’s Republic of China, 2013 ). Studies specifically on Internet gaming have also been reported and a systematic review on cross-sectional and longitudinal epidemiological studies on Internet gaming disorder was published recently ( Mihara
online gaming and Internet Gaming Disorder. Plus, given that neuroticism was not a significant factor among some populations as indexed by prediction intervals, future studies might want to explore that among which types of gamers, neuroticism is not a
, 2021 ; Musetti et al., 2016 ; Pontes et al., 2021 ; Spada, 2014 ). Estimated prevalence rates of Internet gaming disorder (IGD), a subtype of IUD, range for from 1% to 10%, with particularly high rates among young individuals and in Asia with up to