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Journal of Behavioral Addictions
Authors:
Dana Katz
,
Zsolt Horváth
,
Halley M. Pontes
,
Patrik Koncz
,
Zsolt Demetrovics
, and
Orsolya Király

Internet gaming disorder (IGD) warranted further study. The association included this disorder in the 5th revision of the Diagnostic and Statistical Manual of Mental Disorders in 2013 (DSM-5; American Psychiatric Association, 2013 ), and it retains this

Open access
Journal of Behavioral Addictions
Authors:
Susumu Higuchi
,
Yoneatsu Osaki
,
Aya Kinjo
,
Satoko Mihara
,
Masaki Maezono
,
Takashi Kitayuguchi
,
Takanobu Matsuzaki
,
Hideki Nakayama
,
Hans-Jürgen Rumpf
, and
John B. Saunders

, preliminary diagnostic criteria of internet gaming disorder (IGD) were published by the American Psychiatric Association in the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) in 2013 ( American Psychiatric Association, 2013

Open access

A gamerek és e-sportolók személyes jellemzői, motivációi, valamint életminőségük vizsgálata a játszási szokások tükrében

Personal characteristics, motivation and quality of life of athletes and gamers in light of gaming habits

Mentálhigiéné és Pszichoszomatika
Authors:
Zsófia Tea Kányai
,
Mátyás Osváth
, and
Karolina Kósa

. ( 2017 ). Impulsivity and compulsivity in Internet gaming disorder: A comparison with obsessive–compulsive disorder and alcohol use disorder . Journal of Behavior Addictions , 6 ( 4 ), 545 – 553 . Király , O ., Urbán , R ., Griffiths , M

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Journal of Behavioral Addictions
Authors:
Espen Aarseth
,
Anthony M. Bean
,
Huub Boonen
,
Michelle Colder Carras
,
Mark Coulson
,
Dimitri Das
,
Jory Deleuze
,
Elza Dunkels
,
Johan Edman
,
Christopher J. Ferguson
,
Maria C. Haagsma
,
Karin Helmersson Bergmark
,
Zaheer Hussain
,
Jeroen Jansz
,
Daniel Kardefelt-Winther
,
Lawrence Kutner
,
Patrick Markey
,
Rune Kristian Lundedal Nielsen
,
Nicole Prause
,
Andrew Przybylski
,
Thorsten Quandt
,
Adriano Schimmenti
,
Vladan Starcevic
,
Gabrielle Stutman
,
Jan Van Looy
, and
Antonius J. Van Rooij

research base is low . The field is fraught with multiple controversies and confusions and there is, in fact, no consensus position among scholars. This is indicated by a recent publication on “Internet Gaming Disorder” in the journal Addiction ( Griffiths

Open access

psychiatric nosology. More recently, she turned her attention to Internet gaming disorder, another behavioral addiction that is likely to be included in the next revision of the DSM-5. Once again, Nancy was ahead of the curve. She convened an international

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computer-based internet gaming disorder ( Lin et al., 2016 ). On the other hand, problematic smartphone users overlap with some individuals with non-mobile internet addiction ( Liu, Lin, Pan, & Lin, 2016; Pan, Chiu, & Lin, 2019 ). Smartphone addiction and

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-March ( GWI, 2020 ). Most recent assessment tools are based on the diagnostic criteria for the Internet Gaming Disorder (IGD) – a “condition warranting more clinical research and experience” in the Diagnostic and Statistical Manual of Mental Disorders 5 (DSM-5

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behaviors include pathological gambling (PG), internet gaming disorder (IGD), mobile phone addiction, shopping addictions, and sex addiction, among others. Although numerous similarities exist between substance use disorder (SUD) and BA, the Diagnostic and

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et al., 2022 ). Problematic gaming in its most severe form has been recognized as Internet gaming disorder (IGD), defined as the uncontrollable, excessive, and compulsive use of online games, resulting in significant impairment or distress in daily

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has nonetheless been shown to manifest as an addictive behavior that can have life-altering consequences for the player in their social and work lives ( Baer, Saran, & Green, 2012 ; Griffiths & Meredith, 2009 ). Internet Gaming Disorder (IGD) was

Open access