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A médiaeszközök világába való belemerülés: adaptív és nem adaptív következmények
Immersion into the mediated world: adaptive and maladaptive consequences
, Z . ( 2015 ). Internet gaming disorder and the DSM-5: Conceptualization, debates, and controversies . Current Addiction Reports , 2 ( 3 ), 254 – 262 . Ko , C.H ., Yen , J.Y ., Chen , C.C ., Chen , S.H ., & Yen , C.F . ( 2005 ). Gender
, & King, 2021 ; King, Koster, & Billieux, 2019 ; Reed et al., 2022 ). In recognition of this, ‘Internet gaming disorder’ was included in Section III of the DSM-5 in 2013 ( American Psychiatric Association, 2013 ) and the DSM-5-TR in 2022 ( American
, Li, and Liu (2020) classified individuals with internet gaming disorder into two sub-types based on their scores for internet addiction, loss aversion, and inhibitory control, verified the feasibility of this idea. Given the discrepancy in
Internet gaming disorder was included in Section III as a condition requiring further research ( APA, 2013 ). Moreover, as of May 2019, the World Health Organization (WHO) officially included gaming disorder in the International Classification of Diseases
Disorder Scale-Short Form (IGDS9-SF; Pontes & Griffiths, 2015 ) with nine items was used to assess PG among the schoolchildren. Guided by the DSM-5 ( American Psychiatric Association, 2013 ), the IGDS9-SF was developed using DSM-5’s internet gaming
Inclusion of Gaming Disorder in ICD has more advantages than disadvantages
Commentary on: Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal (Aarseth et al.)
, Z. , & Demetrovics , Z. ( 2016 ). Working towards an international consensus on criteria for assessing Internet gaming disorder: A critical commentary on Petry et al. (2014) . Addiction
Internet gaming disorder: A systematic review . Clinical Psychology Review, 43, 58 – 66 . doi: 10.1016/j.cpr.2015.11.006 King , D
Prerequisites for stakeholder framework: Consumer advocacy and health protection in the digital industry
Commentary on: Problematic risk-taking involving emerging technologies: A stakeholder framework to minimize harms (Swanton et al., 2019)
. Unlike the criteria for Internet gaming disorder diagnosis proposed in DSM-5 ( APA, 2013 ), ICD ( WHO, 2019 ) has reduced the ambiguity of diagnosis threshold as much as possible by making serious and significant functional impairment a necessary
and aims: Internet-communication disorder describes the excessive and uncontrolled use of online-communication applications such as Facebook, WhatsApp, or Twitter. In analogy to results reported in behavioral addictions (pathological buying, Internet-gaming
-enhancing drug use and internet gaming disorder among adult video gamers . Computers in Human Behavior , 123 , 106890 . https://doi.org/10.1016/j.chb.2021.106890 . Kelly , S. J. , Derrington , S. , & Star , S. ( 2022 ). Governance challenges in esports