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The proposed condition known as Internet gaming disorder (IGD) is thought to share many of its defining criteria with gambling and substance use disorders ( American Psychiatric Association, 2013 ). At a behavioral level, engagement in

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Journal of Behavioral Addictions
Authors:
Cheng Qin
,
Shuang Feng
,
Yuwen Chen
,
Xiaoyuan Liao
,
Xiaotong Cheng
,
Mingyuan Tian
,
Xinyi Zhou
,
Juan Deng
,
Yanjie Peng
,
Ke Gong
,
Kezhi Liu
,
Jing Chen
, and
Wei Lei

Introduction Internet gaming disorder (IGD) is a type of behavioral addiction that is characterized by “persistent and recurrent use of the Internet to engage in games” according to the Diagnostic and Statistical Manual of Mental Disorders, Fifth

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Journal of Behavioral Addictions
Authors:
Chao-Yang Wang
,
Yu-Chen Wu
,
Chen-Hsiang Su
,
Pai-Cheng Lin
,
Chih-Hung Ko
, and
Ju-Yu Yen

; Ryu, Choi, Seo, & Nam, 2004 ; Young & Rogers, 1998 ). Internet gaming is one of the most popular online activities, and Internet gaming disorder (IGD) is the most prevalent subtype (57.5%) of Internet addiction ( Kishi et al., 2009 ). IGD has been

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, Ledgerwood, & Morasco, 2008 ). Internet gaming disorder (IGD) is listed in Section 3 ( Emerging Measures and Models ) of the DSM-5 ( American Psychiatric Association, 2013 ). The APA has identified IGD as a potential disorder that might be included in the

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Diagnostic and Statistical Manual of Mental Disorders (DSM-5) concluded that Internet gaming disorder (IGD) is a condition for which future research might lend to a formal diagnosis ( American Psychiatric Association [APA], 2013 ). The DSM-5 proposed a set

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Journal of Behavioral Addictions
Authors:
Euihyeon Na
,
Inyoung Choi
,
Taek-Ho Lee
,
Hyeseon Lee
,
Mi Jung Rho
,
Hyun Cho
,
Dong Jin Jung
, and
Dai-Jin Kim

Introduction Internet gaming disorder (IGD), previously considered as an addictive behavior in Diagnostic and statistical manual of mental disorders, fifth edition (DSM-5), has recently been the focus of clinical attention in

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Introduction Internet gaming disorder (IGD) is a pattern of gaming behavior characterized by impaired control over gaming, increasing priority given to gaming over other activities, and continuation or escalation of gaming despite of the occurrence

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). Video game addiction in the form of “Internet gaming disorder” (IGD) was included in Section 3 of the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5; American Psychiatric Association [APA], 2013 ). In addition, the

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, the latest (fifth) edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) included Internet gaming disorder (IGD) in Section III and stated that IGD is a condition that requires further study before being included in the main

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Internet gaming disorder: Inadequate diagnostic criteria wrapped in a constraining conceptual model

Commentary on: Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field (Kuss et al.)

Journal of Behavioral Addictions
Author:
Vladan Starcevic

Introduction The paper by Kuss, Griffiths, and Pontes ( in press ) demonstrates numerous difficulties with the diagnostic criteria for Internet gaming disorder (IGD), introduced in the fifth edition of the Diagnostic and

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