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. Peripheries 2004 Endo, Yoshio 2007. Locality and information structure: A cartographic approach to Japanese. John Benjamins
Hoji, Hajime 2003. Falsifiability and repeatability in generative grammar: A case study of anaphora and scope dependency in Japanese. In: Lingua 113: 377–446. Hoji H. Falsifiability
this study was to examine the anthropometric, body composition, and somatotype characteristics of Japanese young women and to focus on normal-weight obesity syndrome and sarcopenia diagnosis criteria. Methods
This paper shows that there is a subclass of adjectives in Japanese called adjectival nouns, which consists of adjectives mostly of foreign origin, and this subset of the adjectives is required to undergo nominalization by the merger of a null nominalizing suffix. This process of nominalization takes place either prior to the PF interface or at PF, depending on the types of null nominalizing suffixes that merge with adjectival nouns. The proposed multilevel nominalization analysis has desirable consequences for adjectival nouns, and can also be extended to a subclass of verbs in Japanese, which likewise are typically of foreign origin.
sit-up performance was associated with sarcopenia status and prevalence of sarcopenia diagnostic criteria. Methods Subjects A total of 93 Japanese older women aged 53–78 years were recruited through
. Cambridge, MA : MIT Press . Kuroda , Shige-Yuki . 1988 . Whether we agree or not: A comparative syntax of English and Japanese . In W. J. Poser (ed.) Papers from the
Inclusion of gaming disorder criteria in ICD-11: A clinical perspective in favor
Commentary on: Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal (Aarseth et al.)
Addiction Center, in Yokosuka, Japan, opened a specialist clinic for the treatment of what has been described as “Internet addiction” (IA), the first of its kind in Japan, in 2011. Since then the number of patients who have visited our center for the
transmitted diseases in Fukuoka city Jpn Arch STD 1993 4 39 46 Japan
Introduction Most recent statistics show that in Japan, 37.2% of 2-year-old and nearly 50% of 3–5-year-old children were using Internet-equipped devices, including smartphones, tablets, and game consoles ( Cabinet office