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track of time when gaming? Overpathologizing: Immersion in entertainment may be positive. PVP Scale ( Salguero & Morán, 2002 ) When I lose in a game or I have

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.48 ( SD = 1.93, range NR-19) GAS Tejeiro, Gómez-Vallecillo, Pelegrina, Wallace, and Emberley (2012) Spain Cross-sectional study High-school students N = 737 PVP Anti-Social Illegal Behaviors Questionnaire The cluster analysis indicated three clusters in

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Journal of Behavioral Addictions
Authors: Martina Goslar, Max Leibetseder, Hannah M. Muench, Stefan G. Hofmann, and Anton-Rupert Laireiter

) 12 IT (CBT; FT; SFT; MI) (12)/G/FTFT None Norway/+/VGA NA None GS (GASA; PVP) CO 3

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developed a stronger connection with the avatar (e.g., If I play an RPG, it matters and I almost always identify with its actions. For grinding or PVP games, I don't really care for it [M, 31, Norm]; In first-person RPGs, avatar must resonate with some

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