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The proposed condition known as Internet gaming disorder (IGD) is thought to share many of its defining criteria with gambling and substance use disorders ( American Psychiatric Association, 2013 ). At a behavioral level, engagement in

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Journal of Behavioral Addictions
Authors: Chao-Yang Wang, Yu-Chen Wu, Chen-Hsiang Su, Pai-Cheng Lin, Chih-Hung Ko and Ju-Yu Yen

; Ryu, Choi, Seo, & Nam, 2004 ; Young & Rogers, 1998 ). Internet gaming is one of the most popular online activities, and Internet gaming disorder (IGD) is the most prevalent subtype (57.5%) of Internet addiction ( Kishi et al., 2009 ). IGD has been

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Diagnostic and Statistical Manual of Mental Disorders (DSM-5) concluded that Internet gaming disorder (IGD) is a condition for which future research might lend to a formal diagnosis ( American Psychiatric Association [APA], 2013 ). The DSM-5 proposed a set

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Journal of Behavioral Addictions
Authors: Euihyeon Na, Inyoung Choi, Taek-Ho Lee, Hyeseon Lee, Mi Jung Rho, Hyun Cho, Dong Jin Jung and Dai-Jin Kim

Introduction Internet gaming disorder (IGD), previously considered as an addictive behavior in Diagnostic and statistical manual of mental disorders, fifth edition (DSM-5), has recently been the focus of clinical attention in

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, Ledgerwood, & Morasco, 2008 ). Internet gaming disorder (IGD) is listed in Section 3 ( Emerging Measures and Models ) of the DSM-5 ( American Psychiatric Association, 2013 ). The APA has identified IGD as a potential disorder that might be included in the

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Introduction Internet gaming disorder (IGD) is a pattern of gaming behavior characterized by impaired control over gaming, increasing priority given to gaming over other activities, and continuation or escalation of gaming despite of the occurrence

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, the latest (fifth) edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) included Internet gaming disorder (IGD) in Section III and stated that IGD is a condition that requires further study before being included in the main

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Internet gaming disorder: Inadequate diagnostic criteria wrapped in a constraining conceptual model

Commentary on: Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field (Kuss et al.)

Journal of Behavioral Addictions
Author: Vladan Starcevic

Introduction The paper by Kuss, Griffiths, and Pontes ( in press ) demonstrates numerous difficulties with the diagnostic criteria for Internet gaming disorder (IGD), introduced in the fifth edition of the Diagnostic and

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). Video game addiction in the form of “Internet gaming disorder” (IGD) was included in Section 3 of the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5; American Psychiatric Association [APA], 2013 ). In addition, the

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Introduction Internet gaming disorder (IGD) has been associated with significant impairments in social and personal functioning, poorly controlled craving ( Kim et al., 2018 ), excessive time spent gaming ( Dong, Zhou, & Zhao

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