Search Results

You are looking at 1 - 10 of 1,677 items for :

  • "adolescents" x
  • Refine by Access: All Content x
Clear All
Journal of Behavioral Addictions
Authors:
Hatice Gunes
,
Canan Tanidir
,
Hilal Adaletli
,
Ali Guven Kilicoglu
,
Caner Mutlu
,
Mustafa Kayhan Bahali
,
Melike Topal
,
Nurullah Bolat
, and
Ozden Sukran Uneri

cessation or control, lying about the extent of one’s use of the Internet, use to cope or escape problems, and preoccupation with the Internet when one is offline ( Brezing, Derevensky, & Potenza, 2010 ). The estimated worldwide prevalence of adolescent IA

Open access

, mental and physical health in patients with chronic illnesses in both adult ( Galletta et al., 2019 ) and adolescent populations ( Apers et al., 2013 ). The SOC has been also associated with the educational track ( Kristensson & Öhlund, 2005 ), with

Open access

information and entertainment and allows them to learn skills, to have social contacts, and to express their feelings and opinions ( Louge, 2006 ). Yet, online activities may become problematic for some adolescents. We increasingly see such teens in our

Open access

Introduction Adolescents are members of society, and as such, they face a variety of issues, including social problems that arise during their everyday interactions, for which they require effective solutions ( Heppner et al., 2004 ; Nezu, 2004

Open access

; Kaess et al., 2016 ). Gaming disorder seems to have higher prevalence rates in Asia (10–15%) than in Western countries (1–10%) ( Saunders et al., 2017 ), in males than in females, and in adolescents than in adults ( Stevens, Dorstyn, Delfabbro, & King

Open access

; Ryu et al., 2019 ; Wang et al., 2018 ). Children and adolescents with high aggression and high harm-avoidance tend to have an increased likelihood of gaming problems as they obtain increased positive psychological rewards through gaming ( Park et al

Open access

essential element of daily life, the use of ICT has become an object of social worry, especially regarding adolescents. This worry has evolved among adolescents because ICT is a vulnerable collective of the moment and the social environment in which they

Open access

activities through web browsers ( Lavoie & Ladouceur, 2004 ) and smartphone apps ( Calado, Alexandre, & Griffiths, 2017b ) has created social issues ( Griffiths, 2003 ). Adolescents can be highly vulnerable to video games with loot boxes, and conventional

Open access
Journal of Behavioral Addictions
Authors:
Claudia Marino
,
Elena Mazzieri
,
Gabriele Caselli
,
Alessio Vieno
, and
Marcantonio M. Spada

Introduction There is a growing body of evidence suggesting that problematic social media use (also termed “disorder” or “addiction”) is an emerging mental problem, particularly among adolescents (e.g.,  van den Eijnden

Open access

Introduction Having taken the first steps on their own, there are junctions at which adolescents need a helping hand. Have I gone too far? Is what I am doing dangerous? Deviant? Often feeling lost, a growing number of

Open access