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Authors: Espen Aarseth, Anthony M. Bean, Huub Boonen, Michelle Colder Carras, Mark Coulson, Dimitri Das, Jory Deleuze, Elza Dunkels, Johan Edman, Christopher J. Ferguson, Maria C. Haagsma, Karin Helmersson Bergmark, Zaheer Hussain, Jeroen Jansz, Daniel Kardefelt-Winther, Lawrence Kutner, Patrick Markey, Rune Kristian Lundedal Nielsen, Nicole Prause, Andrew Przybylski, Thorsten Quandt, Adriano Schimmenti, Vladan Starcevic, Gabrielle Stutman, Jan Van Looy and Antonius J. Van Rooij

, and rights-based fallout that should also be considered. 1. Moral panics around the harm of video gaming might result in premature application of a clinical diagnosis and the treatment of abundant

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: Content analysis of Dutch newspaper articles and websites . Health, Risk & Society , 14 ( 7–8 ), 681 – 696 . Cohen , S. ( 1972 ). Folk devils and moral panics: the

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Functional impairment matters in the screening and diagnosis of gaming disorder

Commentary on: Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal (Aarseth et al.)

Authors: Joël Billieux, Daniel L. King, Susumu Higuchi, Sophia Achab, Henrietta Bowden-Jones, Wei Hao, Jiang Long, Hae Kook Lee, Marc N. Potenza, John B. Saunders and Vladimir Poznyak

the arguments developed by Aarseth et al.; namely, that the ICD-11 Gaming Disorder proposal would result in “moral panics around the harm of video gaming” and “the treatment of abundant false-positive cases.” This commentary does not address the

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Authors: Antonius J. van Rooij, Christopher J. Ferguson, Michelle Colder Carras, Daniel Kardefelt-Winther, Jing Shi, Espen Aarseth, Anthony M. Bean, Karin Helmersson Bergmark, Anne Brus, Mark Coulson, Jory Deleuze, Pravin Dullur, Elza Dunkels, Johan Edman, Malte Elson, Peter J. Etchells, Anne Fiskaali, Isabela Granic, Jeroen Jansz, Faltin Karlsen, Linda K. Kaye, Bonnie Kirsh, Andreas Lieberoth, Patrick Markey, Kathryn L. Mills, Rune Kristian Lundedal Nielsen, Amy Orben, Arne Poulsen, Nicole Prause, Patrick Prax, Thorsten Quandt, Adriano Schimmenti, Vladan Starcevic, Gabrielle Stutman, Nigel E. Turner, Jan van Looy and Andrew K. Przybylski

used and consulted in policy settings, school systems, and healthcare. They are used by individuals who might not be knowledgeable about the nuances of media use, moral panic, and normative game-related behavior (including parents of children

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excessive gaming. This responsibility needs to be shared by popular media who are often quick to build a moral panic around gaming behaviors, often based on cherry-picking specific case studies and pieces of research which support their headlines. In sum

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Balancing between prejudice and fact for Gaming Disorder: Does the existence of alcohol use disorder stigmatize healthy drinkers or impede scientific research?

Commentary on “Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal”

Authors: Seung-Yup Lee, Hyekyung Choo and Hae Kook Lee

. Finally, we will discuss issues regarding “moral panic,” “stigma,” or “rights of children” ( Aarseth et al., 2016 ). Our experience in Korea, where Internet gaming problems are especially prevalent, will be shared. The harmful

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Stepping back to advance: Why IGD needs an intensified debate instead of a consensus

Commentary on: Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field (Kuss et al.)

Author: Thorsten Quandt

diagnosis on the basis of chaos and confusion, as Kuss et al. ( 2017 ) describe it, is certainly not a good idea. The moral panic surrounding games – a situation that urges researchers to come to quick conclusions – has been discussed elsewhere ( Bowman

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Both sides of the story: Addiction is not a pastime activity

Commentary on: Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal (Aarseth et al.)

Authors: Kai W. Müller and Klaus Wölfling

comorbid disorders is automatically a better explanation for the health condition under examination. However, it stresses the fact that we have to apply sound diagnostic measures, when assessing IGD in a clinical context. Moral Panic and

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ICD-11 Gaming Disorder: Needed and just in time or dangerous and much too early?

Commentary on: Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal (Aarseth et al.)

Author: Wim van den Brink

. Narrowing the Treatment Gap Finally, the authors of the debate paper fear that introduction of Gaming Disorder in ICD-11 will create moral panic about video gaming and will lead to stigmatization and a tsunami of false positive referrals to medical

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Inclusion of Gaming Disorder in ICD has more advantages than disadvantages

Commentary on: Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal (Aarseth et al.)

Authors: Orsolya Király and Zsolt Demetrovics

authors argue that although legitimate concerns, they have little to do with the inclusion per se. Moral panics and stigmatization related to video games are mostly induced and maintained by media scaremongering ( Ferguson, 2010 ) and the differences in

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