Search Results

You are looking at 1 - 5 of 5 items for :

  • "problematic Internet game use" x
  • Refine by Access: All Content x
Clear All
Journal of Behavioral Addictions
Authors:
Mi Jung Rho
,
Jo-Eun Jeong
,
Ji-Won Chun
,
Hyun Cho
,
Dong Jin Jung
,
In Young Choi
, and
Dai-Jin Kim

characterized by the persistent and recurrent use of the Internet to engage in games, leading to significant impairment or distress ( Holden, 2010 ). Recent research has shown that problematic Internet game use is related to diverse neuropsychological

Open access
Journal of Behavioral Addictions
Authors:
Euihyeon Na
,
Inyoung Choi
,
Taek-Ho Lee
,
Hyeseon Lee
,
Mi Jung Rho
,
Hyun Cho
,
Dong Jin Jung
, and
Dai-Jin Kim

Sociodemographic data Of the 2,923 participants, 494 met the IGD criteria (16.9%), of which a higher proportion were male ( n  = 358; 72.5%) than female ( n  = 136; 27.5%). (Table  1 ) Among the participants with problematic Internet game use, 32.2% ( n

Open access

’s Hospital at Catholic University Medical College, Seoul Metropolitan Government-Seoul National University Boramae Medical Center, and Gangnam Eulji Hospital at Eulji University) for the treatment of problematic Internet game use. The IGD patients were

Open access

. Considering such a difference, observing neural activations during real-time gaming would provide a more direct examination on the mechanism through which internet games increase problematic internet game use. The present study aimed to address such

Open access

problematic internet gaming use ( Brand, 2022 ). However, the exact mechanism warrants further study. The present study highlights the specific attentional processes involved in game craving dynamics, which could be crucial for designing interventions for

Open access